Teristorial
Teristorial — a strategy game that explains itself Real-time kingdom strategy, in a browser tab. No install, no account for solo play, free. The continent. Aurelia: 74 provinces across twelve countries, 232 towns placed where people would actually settle — on a river, on a coast, on low fertile ground — and 103 charted sea lanes. The map is generated from a height and moisture field, so the deserts sit behind the mountains that cause them. Seven crowns, and they're not reskins. Orsik's hulls cost 74 gold where Arden's cost 95. Namarra's infantry are 67 against 88. Veyr holds ground cheaply and knows it. The crown you pick changes what's affordable, which changes what's possible. Nothing is decoration. Attacks open a war room where the front line moves on a real ratio — divisions, morale, fatigue, terrain, weather, walls, supply, your commander. Change an order and the ratio changes. There's a central bank: strike coin and the gold is real today, paid for by every price you meet afterwards. The people talk, and they know things. A farmer doesn't say "the harvest is poor" — she says the granary holds 180 against a need of 214, that the levy took 900 men out of her province, and that she's been taxed at 26% for the third season. The other courts think. They weigh a war against what winning it would cost them, they remember who came over their border last, and when someone runs away with the continent they notice and converge on them. They tell you which, and why. Play it with someone. One kingdom, one treasury, several people deciding what to do with it. What I'd love to know: where you got confused, where you got bored, and the first moment it clicked — or didn't. 🔗
Submitted by Mehdi zardi
Reward: 5 credits per test
1 approved tests, 2 total
Platforms: web
Built for: general
About Teristorial
Is Teristorial legit?
Teristorial was listed on IndieAppCircle in September 2026 by Mehdi zardi, who opened it to independent testers. 1 independent tester has used it since and had their feedback accepted by the maker (2 tests submitted in total). It is distributed through its own website at teristorial.firebaseapp.com. IndieAppCircle is a peer feedback exchange, not a paid-review site: testers earn credits only for feedback the maker accepts, and nobody is paid to be positive. We record what happened here; we do not vouch for a product's business practices.
What platforms does Teristorial run on?
Teristorial runs on Web. The maker built it for a general audience.
Is Teristorial still looking for testers?
Yes. The maker pays 5 credits for each approved test. Sign in to IndieAppCircle, open the test instructions on this page, try the app and write up what worked, what confused you and what broke. Once the maker approves your feedback the credits are yours; feedback left unanswered for 48 hours is approved automatically.
How do testers review Teristorial on IndieAppCircle?
Testers are other indie developers. They open Teristorial, follow the maker's test instructions, and write up first impressions, confusing moments and bugs. The maker reads each write-up and either approves it — which pays the tester — or rejects it. Only approved feedback is counted on this page. There are no star ratings and IndieAppCircle pays nobody to review anything; it is a feedback exchange, not a review site.
Similar apps looking for testers
- Gameaton — Gameaton helps you discover games you’ll actually want to play. Explore recommendations based on how games feel and what you enjoy, not jus… (5 credits per test)
- The GTA Map — Assistance map tool for GTA V and Online (for now). Shows locations for collectibles, integrated tools to calculated in-game payouts, route… (5 credits per test)
- Poker Snap: Roguelike Cards — A roguelike card game where Snap meets poker. Cards flip onto a single pile; when the top two share a rank, the first to hit SNAP takes the… (5 credits per test)
- poToProno — poToProno is a free social football prediction app. Predict match scores, earn points, climb the rankings, create private leagues with frie… (5 credits per test)
- Spider Was a Thief — Its a unique puzzle game where our spider hero throw web and pull targets to win level. (5 credits per test)
- Legacy — Processes actions for user choices and provides consequence in a narrative lead fashion. Designed for multi play through and high score fi… (5 credits per test)